Driver
00:00.00
10km/h
Lap1
Last--:--.--
Best--:--.--
Gap—
Slipstream
0×1.0
Best 0
      Ghost

      Co-op rally for two

      Left
      Right
      Left

      SS1
      Larch Hollow2.14 km of forest gravel
      Best--:--.--
      Gearbox
      Traction control
      Stage
      Track
      Steering
      Traffic
      Car

      Lanes
      Race laps
      Drift assist
      Co-driver voice
      Graphics

      Party code

      ----

      Send this code to your co-driver. They pick “Join a party”.

        Stage
        Track
        Your car
        Lanes
        Traffic
        Race laps
        Handbrake
        RadioMic off
        Push to talk: hold T (pad: right stick click)

        Use headphones, or your co-driver hears the engine and their own voice back.

        GT3 · Circuit

        Settings

        The track and how long a race runs. In a party the host picks these on the party screen.

        How the car shifts, how much help it gives, how quick the steering is.

        Keys

        W / S, ↑ / ↓
        Throttle, brake
        A / D, ← / →
        Steer
        E / Q
        Shift up, down (manual gearbox)
        V
        Cockpit or chase view
        Hold Alt + mouse
        Free look (right mouse button works too); scroll zooms while you look
        R
        Back on the track
        H
        Horn
        T, M
        Radio in a party: hold T to talk, M mutes your mic
        Esc, P
        Pause
        Gamepad
        Stick steers, triggers for throttle and brake, bumpers shift, Y resets, right stick looks round

        Wheel and pedals

        Garage · the workshop by the track

        GT3

        Drag to walk round the car · scroll to zoom

        This car races in its original livery, as it came from its 3D model.

        Livery
        Body
        Accent
        Trim
        Rims

        Stage time

        00:00.00

          Replay0:00.000 km/h

            Replays

            Highlights

            No saved replays yet. Finish a stage, then press “Save replay”.

              Paused

              Service park

              Controls

              Driver

              W / S, ↑ / ↓
              Throttle, brake
              A / D, ← / →
              Steer
              Space
              Handbrake. Tap it to swing the tail out. With drift assist on, the car then holds the slide: more throttle or steering into the corner for more angle, tap the countersteer to hold it; keep the countersteer held, lift or brake to straighten out
              V
              Cockpit or outside view
              Hold Alt + mouse
              Look around (right mouse button works too)
              E / Q
              Shift up, down
              R
              Back on the road
              H
              Horn
              T, M
              Radio: hold T to talk, M mutes your mic
              Gamepad
              Stick, triggers, A handbrake, bumpers shift, Y reset, right stick looks around, right stick click talks

              Navigator

              Mouse
              Look around the cabin
              Click or F
              Use what you look at: wiper knob, door, a dropped pacenote book
              Q / E, wheel
              Pacenotes or map
              Right mouse or C
              Lean in to read
              Space, pad B
              Handbrake, when the party gives it to the co-driver
              H
              Horn
              T, M
              Radio: hold T to talk, M mutes your mic

              Highway · No Hesi rules

              Over 60 km/h
              A run starts. Speed scores all the time, more the faster you go
              Near miss
              Pass a car close and quick: near miss, close call, insane. Each one builds the multiplier (up to ×10) and relights its fuse
              Thread the needle
              Split two cars side by side, close on both
              Hard shoulder
              Passing on the shoulder pays half again
              Barrier
              A touch costs the multiplier and nothing scores while you are on it; ride the wall for a second, or hit it hard, and the run is over
              Touch a car
              The run is over. What it scored still counts for your best
              Under 50 km/h for 3 s
              The run ends and its score is banked
              R
              Back onto the hard shoulder (banks the run)
              Cars
              GT3: balanced, about 290 km/h. Hyper: long, low and wide, about 340 km/h. Sprint: a hot hatch, short, narrow and light, the quickest away, about 280 km/h. Motorbike: 0.8 m wide, 0 to 200 in 6 s, about 300 km/h, leans into the corners. A bigger car is harder to thread through a gap; near misses are measured from your own car's sides
              Lanes
              Standard 3.6 m, Wide 4.0 m, Wider 4.4 m. In a party the host picks the lanes and everyone picks their own car

              Rally party · up to six

              Seats
              Three cars, a driver and a navigator in each. Click a free seat on the party screen to take it; Swap seats trades places with the other seat of your car
              Start
              The run starts when everyone seated is ready. The cars go one at a time, 10 s apart, queued behind the line; the start order moves round one place every run
              Timing
              Your clock starts at your own GO. The results list every car's stage time
              Contact
              Cars on the stage can hit each other. Once a car crosses the finish it turns into a ghost, so nobody piles into it
              No navigator
              A car without one hears the pacenotes read out, and its driver works the wipers (F) and the door (G)

              Wheel and pedals

              Wheels have no standard layout. Press “Set”, then move that control.

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